What is the latest diablo ii patch
ĝamage level scaling increased to 90% 70%.It will now deal a range from 100% damage to 200% based on the furthest distance to the closest distance to the caster. Ěrea damage now scales based on the distance of the enemy to the caster.New Developer Comments: We hope that by restoring the original Raven hit functionality and reducing the damage scaling at early levels, we hope to correct any damage reductions caused by our original balance changes while also ensuring that Raven isn't doing too much damage at early levels. Reduced the damage gain for skill ranges 2-8, 9-16, and 17-22.Number of hits per Raven reduced from 12 to 5, and no longer increases per level (*Restored to original value).We are evaluating what the best solution for this is, but in the meantime, our hope is by utilizing both systems and always choosing the fastest speed calculation, we get the best of both worlds where it is a buff in some situations and a status-quo in others Our end goal is to allow the player to fully realize the fantasy of a fast Werewolf or a slower but hard-hitting Werebear.
New Developer Comments: It was not our intent to nerf Werebear and Werewolf as a result of our changes to attack speed. The new logic remains in place, and whichever resulting calculation is faster is the one that will be used in an attack.
New Developer Comments: We've seen your feedback that the mana cost for War Cry is too high compared to how it performs. War Cry's mana cost now increases by only 0.75 per level instead of 1.
We will be updating our change guides as we are able to test the new content.ĭruids' IAS and Summoning skills, Sorceress' Hydra, Paladin Holy Aura, and Barbarian and others' throwing skills are being significantly updated.
What is the latest diablo ii patch update#
Blizzard released a new patch update on February 3rd, with a few significant changes as Community Manager filthierich noted below on the forum.